Legend of zelda sea monster1/19/2024 The red paint represents the TOP of the wheel, so you need to view them from the correct perspective. Under the sand are four ship wheels with a blue mark on each, representing the lock on the door. The combination happens to be: BOTTOM, TOP, BOTTOM, RIGHT, and here's how you figure that out: In this sand-filled room you'll find a strange door lock that requires a specific combination that you enter with sword strikes. To the west is a Boss Door and a Treasure Room, neither of which is accessible at this time. Head east and enter the door at the bottom of the stairs.Īn Aracha-filled hallway can be cleaned out with a bit of swordplay or the whip. Alternate sprinting and walking and you can reach the hallway on the far side. You can cross the quicksand here, but you'll need to conserve your Stamina. The other hallway in the south has an open door and a few Keese in it. There is a Goddess Wall you can activate here, but you can't do much else since one hallway leads to a dead end. Head down the stairs and save at the Bird Statue. When you do so, Link will climb aboard in a cutscene.Įnter the double doors on the ship's deck - you can't do anything else at this point. Fire once more to expose the ship - you'll have to hit it a few more times to make it completely visible. ![]() When you get close, fire your cannon right at it (aim high) and you should hit it and make it temporarily visible!Īfter this, return to Dowsing and pursue it again. To expose the ship, pursue it with your Dowsing activated until you believe you are close. When you Dowse you will find a moving, invisible mass, floating in a wide circle around the rocks in a ring here. ![]() You can Dowse from the boat and pilot it while you point the cursor. To find the Sandship you need to travel to the northeast area of the Sand Sea and flip on your Dowsing ability.
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